Quote:
Originally Posted by Luka™
Quote:
Originally Posted by _❼_
Quote:
Originally Posted by $ЂЯĢ
He is asking stupid questions.
You can't handle streamed icons by manual IDs, but by IDs assigned by the streamer.
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Mmm, I have a question. How do you know what ID a map icon is, for example, to delete it? Without having it on some variable all the time.
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Heres an example
pawn Код:
new myIcon; // global variable
// For example - OnGameModeInit myIcon = CreateDynamicMapIcon(Float:x, Float:y, Float:z, markertype, color, worldid = -1, interiorid = -1, playerid = -1, Float:distance = 100.0);
Then you can use
pawn Код:
DestroyDynamicMapIcon(myIcon);
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That what was I was asking. And $ЂЯĢ, You might wanna understand my question before you reply.