09.06.2010, 15:03
pawn Код:
enum stuff
{
ObjectID,
Float:x, Float:y, Float:z, Float:rot
};
new Objects[][stuff] =
{
{1337, 0.0, 0.0, 0.0, 0.0},
{1337, 0.0, 0.0, 0.0, 0.0}
};
// Maybe under OnGameModeInit
for(new o = 0; o < sizeof(Objects); o++)
{
CreateObject(Object[o][ObjectID], Object[o][x], Object[o][y], Object[o][z], Object[o][rot]); // Parameters not the same, but u shud know what to do now.
}

