08.06.2010, 14:36
Hum.. I'm sure you've got a callback that updates the player's data file? Then I'd suggest changing his IP at that place.
PS: You might want to save IP's from the moment he connects, since I'm not sure if the GetPlayerIp function works at OnPlayerDisconnect
PS: You might want to save IP's from the moment he connects, since I'm not sure if the GetPlayerIp function works at OnPlayerDisconnect

