08.06.2010, 13:45
pawn Код:
native CreateObject(modelid, Float:X, Float:Y, Float:Z, Float: rX, Float: rY, Float: rZ, distance = (-1), vw = (-1));
native CreatePlayerObject(playerid, Float:X, Float:Y, Float:Z, Float: rX, Float: rY, Float: rZ, distance = (-1), vw = (-1));
Distance represents stream distance (like when u use streamer) and vw parameter represents VirtualWorld.
+ I would like no limit on objects
I don't see a reason for a limit if objects would be streamed by SA-MP Server.

