06.06.2010, 17:52
Second thing:
- There is no function pre-made to check is a player frozen or not. But, you can always create a variable:
- There is no function pre-made to check is a player frozen or not. But, you can always create a variable:
pawn Код:
new Frozen[MAX_PLAYERS];
Frozen[playerid] = 1;
TogglePlayerControllable(playerid, 0);