[Solved] Player facing vehicle
#2

there are functios around like GetPointInFrontOf player and is player in circle the hard bit would be just checking a slice of that circle where the player is looking what if you get a point 50units in front of the player and check a 100unit circle there? it ckecking a bigger area but its a start
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[Solved] Player facing vehicle - by Faith - 05.06.2010, 22:27
Re: Player facing vehicle - by (SF)Noobanatior - 05.06.2010, 22:34
Re: Player facing vehicle - by Faith - 05.06.2010, 22:36
Re: Player facing vehicle - by (SF)Noobanatior - 05.06.2010, 22:55
Re: Player facing vehicle - by (SF)Noobanatior - 06.06.2010, 00:26
Re: Player facing vehicle - by Faith - 07.06.2010, 13:50

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