Quote:
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Originally Posted by Sma_X
Yes, CreateDynamic3DTextLabel handles the attaching.
You should store the returned textlabel id only if you plan to do something with it later like
Код:
DestroyDynamic3DTextLabel
IsValidDynamic3DTextLabel
UpdateDynamic3DTextLabelText
If you're not using it anywhere else, it just gaves you that warning.
Otherwise, just use:
pawn Код:
if(PlayerInfo[playerid][Level] == 2) { new Float:X, Float:Y, Float:Z; GetPlayerPos(playerid, X, Y, Z); CreateDynamic3DTextLabel("Moderator", MOD, X, Y, Z, 40.0, playerid); return 1; }
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I do ... I delete them later .. like when a moderator leaves their 3DLabel will need to be destroyed won't it? Otherwise the person who joins after them will get the label?