05.06.2010, 14:16
if (strcmp(cmd, "/shop", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if (IsPlayerInPickup(playerid))
{
SendClientMessage(playerid, COLOR_RED, " Du musst nдher an der Shop-Object sein !");
return 1;
}
SendClientMessage(playerid, COLOR_BLUE, "Waffen Liste", "Armour ($2,000)\nDeagle Eagle ($0,500)\nGranade ($5,000)\nShotgun ($5,000)\nAK-47 ($2,000)\nM4 ($2,000\nSniper ($6,000\nRPG (100,000)", "Select", "Cancel");
}
return 1;
//------------------------------------------------------------------------------
public OnGameModeInit()
{
SetGameModeText("CSS-SAMP");
SetTeamCount(2);
ShowNameTags(1);
ShowPlayerMarkers(1);
SetWorldTime(12);
SetWeather(9);
UsePlayerPedAnims();
DMTime = 900;
SetTimer("DMTimer", 1000, 1);
//================================================== ============================
shop = CreatePickup(1239, 3736.35, -1644.32, 8.57, 0.00, 0.00, 0.00);//
menu = CreatePickup(1239, 3833.68, -1929.48, 3.39, 0.00, 0.00, 0.00);//
//================================================== ============================
menu = CreateMenu("Waffen Menu", 2, 200.0, 150.0, 120.0, 50.0);
SetMenuColumnHeader(menu, 0, "Weapon");
SetMenuColumnHeader(menu, 1, "Cost");
AddMenuItem(menu, 0, "Armour");
AddMenuItem(menu, 0, "Deagle");
AddMenuItem(menu, 0, "Granade");
AddMenuItem(menu, 0, "Shotgun");
AddMenuItem(menu, 0, "AK-47");
AddMenuItem(menu, 0, "M4");
AddMenuItem(menu, 0, "Sniper");
AddMenuItem(menu, 0, "RPG");
AddMenuItem(menu, 1, "$2000");
AddMenuItem(menu, 1, "$500");
AddMenuItem(menu, 1, "$5000");
AddMenuItem(menu, 1, "$1500");
AddMenuItem(menu, 1, "$2000");
AddMenuItem(menu, 1, "$2000");
AddMenuItem(menu, 1, "$6000");
AddMenuItem(menu, 1, "$100000");
AddPlayerClass(29, 3841.220703, -1936.072998, 3.049613, 360, 4, 0, 30, 100, 0, 0); //T
AddPlayerClass(121, 3841.220703, -1936.072998, 3.049613, 360, 4, 0, 30, 100, 0, 0); //T
AddPlayerClass(222, 3841.220703, -1936.072998, 3.049613, 360, 4, 0, 30, 100, 0, 0); //T
AddPlayerClass(181, 3841.220703, -1936.072998, 3.049613, 360, 4, 0, 30, 100, 0, 0); //T
AddPlayerClass(284, 3742.5508, -1650.1516, 8.9869, 270.0665, 4, 0, 30, 100, 0, 0); //CT
AddPlayerClass(285, 3742.5508, -1650.1516, 8.9869, 270.0665, 4, 0, 30, 100, 0, 0); //CT
AddPlayerClass(163, 3742.5508, -1650.1516, 8.9869, 270.0665, 4, 0, 30, 100, 0, 0); //CT
AddPlayerClass(164, 3742.5508, -1650.1516, 8.9869, 270.0665, 4, 0, 30, 100, 0, 0); //CT
CreateObject(1239, 3833.68, -1929.48, 3.39, 0.00, 0.00, 0.00); //T
CreateObject(1239, 3736.35, -1644.32, 8.57, 0.00, 0.00, 0.00);//CT
{
if(IsPlayerConnected(playerid))
{
if (IsPlayerInPickup(playerid))
{
SendClientMessage(playerid, COLOR_RED, " Du musst nдher an der Shop-Object sein !");
return 1;
}
SendClientMessage(playerid, COLOR_BLUE, "Waffen Liste", "Armour ($2,000)\nDeagle Eagle ($0,500)\nGranade ($5,000)\nShotgun ($5,000)\nAK-47 ($2,000)\nM4 ($2,000\nSniper ($6,000\nRPG (100,000)", "Select", "Cancel");
}
return 1;
//------------------------------------------------------------------------------
public OnGameModeInit()
{
SetGameModeText("CSS-SAMP");
SetTeamCount(2);
ShowNameTags(1);
ShowPlayerMarkers(1);
SetWorldTime(12);
SetWeather(9);
UsePlayerPedAnims();
DMTime = 900;
SetTimer("DMTimer", 1000, 1);
//================================================== ============================
shop = CreatePickup(1239, 3736.35, -1644.32, 8.57, 0.00, 0.00, 0.00);//
menu = CreatePickup(1239, 3833.68, -1929.48, 3.39, 0.00, 0.00, 0.00);//
//================================================== ============================
menu = CreateMenu("Waffen Menu", 2, 200.0, 150.0, 120.0, 50.0);
SetMenuColumnHeader(menu, 0, "Weapon");
SetMenuColumnHeader(menu, 1, "Cost");
AddMenuItem(menu, 0, "Armour");
AddMenuItem(menu, 0, "Deagle");
AddMenuItem(menu, 0, "Granade");
AddMenuItem(menu, 0, "Shotgun");
AddMenuItem(menu, 0, "AK-47");
AddMenuItem(menu, 0, "M4");
AddMenuItem(menu, 0, "Sniper");
AddMenuItem(menu, 0, "RPG");
AddMenuItem(menu, 1, "$2000");
AddMenuItem(menu, 1, "$500");
AddMenuItem(menu, 1, "$5000");
AddMenuItem(menu, 1, "$1500");
AddMenuItem(menu, 1, "$2000");
AddMenuItem(menu, 1, "$2000");
AddMenuItem(menu, 1, "$6000");
AddMenuItem(menu, 1, "$100000");
AddPlayerClass(29, 3841.220703, -1936.072998, 3.049613, 360, 4, 0, 30, 100, 0, 0); //T
AddPlayerClass(121, 3841.220703, -1936.072998, 3.049613, 360, 4, 0, 30, 100, 0, 0); //T
AddPlayerClass(222, 3841.220703, -1936.072998, 3.049613, 360, 4, 0, 30, 100, 0, 0); //T
AddPlayerClass(181, 3841.220703, -1936.072998, 3.049613, 360, 4, 0, 30, 100, 0, 0); //T
AddPlayerClass(284, 3742.5508, -1650.1516, 8.9869, 270.0665, 4, 0, 30, 100, 0, 0); //CT
AddPlayerClass(285, 3742.5508, -1650.1516, 8.9869, 270.0665, 4, 0, 30, 100, 0, 0); //CT
AddPlayerClass(163, 3742.5508, -1650.1516, 8.9869, 270.0665, 4, 0, 30, 100, 0, 0); //CT
AddPlayerClass(164, 3742.5508, -1650.1516, 8.9869, 270.0665, 4, 0, 30, 100, 0, 0); //CT
CreateObject(1239, 3833.68, -1929.48, 3.39, 0.00, 0.00, 0.00); //T
CreateObject(1239, 3736.35, -1644.32, 8.57, 0.00, 0.00, 0.00);//CT

