Disarm player after death.
#7

Код:
new soldier[MAX_PLAYERS] = 1;
new zombie[MAX_PLAYERS] = 0;

OnPlayerSpawn(playerid)
{
if(soldier[playerid] == 1)
{
//code for weapons  //get the weapon ids and below is an example on how to give a player a weapon
}
else if(zombie[playerid] == 1)
{
SetPlayerSkin(playerid,skinid); //replace the skinid with a zombie id of your choice.
GivePlayerWeapon(playerid,9,1); //chainsaw
}

OnPlayerDeath(playerid,killerid,reason)
{
ResetPlayerWeapns(playerid);
soldier[playerid] = 0;
zombie[playerid] = 1;
return 1;
}
You can find the Weapon IDs' HERE
Reply


Messages In This Thread
Disarm player after death. - by Ozwell_Spencer - 05.06.2010, 11:30
Re: Disarm player after death. - by UsaBoy91 - 05.06.2010, 11:34
Re: Disarm player after death. - by Ozwell_Spencer - 05.06.2010, 11:35
Re: Disarm player after death. - by iStarzz - 05.06.2010, 11:39
Re: Disarm player after death. - by Ozwell_Spencer - 05.06.2010, 11:41
Re: Disarm player after death. - by Ozwell_Spencer - 05.06.2010, 11:43
Re: Disarm player after death. - by DJDhan - 05.06.2010, 11:50
Re: Disarm player after death. - by Ozwell_Spencer - 05.06.2010, 11:58
Re: Disarm player after death. - by UsaBoy91 - 05.06.2010, 11:59
Re: Disarm player after death. - by Ozwell_Spencer - 05.06.2010, 12:13

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