Puerta automatica[AYUDA
#1

Hola de vuelta , necesito que me ayuden en algo

miren el sig problema es asi yo cree una puerta automatica la siguiente
pawn Код:
// This is a comment
// uncomment the line below if you want to write a filterscript


#define FILTERSCRIPT

#include <a_samp>

#if defined FILTERSCRIPT

new YKZDoor;

public OnFilterScriptInit()
{
YKZDoor = CreateObject(3055,283.32315063477,-1185.1712646484,81.859893798828,37.849975585938);
CreateObject(976, 1420.688721, -1644.752563, 12.537294, 0.000000, 0.000000, -87.6624853592); //

}  

public OnFilterScriptExit()
{
    return 1;
}

#else

main()
{
    print("\n----------------------------------");
    print(" Blank Gamemode by your name here");
    print("----------------------------------\n");
}

#endif

public OnGameModeInit()
{
    // Don't use these lines if it's a filterscript
    SetGameModeText("Blank Script");
    AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    return 1;
}

public OnGameModeExit()
{
    return 1;
}

public OnPlayerRequestClass(playerid, classid)
{
    SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
    SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
    SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
    return 1;
}

public OnPlayerConnect(playerid)
{
    return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
    return 1;
}

public OnPlayerSpawn(playerid)
{
    return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
    return 1;
}

public OnVehicleSpawn(vehicleid)
{
    return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
    return 1;
}

public OnPlayerText(playerid, text[])
{
    return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
  if (strcmp("/pykz", cmdtext, true) == 0) //para abrir la puerta
  {

      MoveObject(1420.688721, -1644.752563, 12.537294, 3.0);  //mueve nuestra puerta hasta las coordenadas de la puerta abierta.
      SendClientMessage(playerid, 0x28F943FF, "Has abierto la puerta Yakuza, recuerda cerrarla");
  }

  if (strcmp("/cykz", cmdtext, true) == 0) //cerrar
  {

      MoveObject(3055,1410.688721, -1644.752563, 12.537294, 3.0);  //mueve nuestra puerta hasta las coordenadas de la puerta abierta. (Reemplazar las coordenadas por las coordenadas de nuestra puerta (CERRADA))
      SendClientMessage(playerid, 0x28F943FF, "Server: Has cerrado la puerta");
  }
  return 0;
}

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
    return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
    return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
    return 1;
}

public OnPlayerEnterCheckpoint(playerid)
{
    return 1;
}

public OnPlayerLeaveCheckpoint(playerid)
{
    return 1;
}

public OnPlayerEnterRaceCheckpoint(playerid)
{
    return 1;
}

public OnPlayerLeaveRaceCheckpoint(playerid)
{
    return 1;
}

public OnRconCommand(cmd[])
{
    return 1;
}

public OnPlayerRequestSpawn(playerid)
{
    return 1;
}

public OnObjectMoved(objectid)
{
    return 1;
}

public OnPlayerObjectMoved(playerid, objectid)
{
    return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
{
    return 1;
}

public OnVehicleMod(playerid, vehicleid, componentid)
{
    return 1;
}

public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
    return 1;
}

public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
    return 1;
}

public OnPlayerSelectedMenuRow(playerid, row)
{
    return 1;
}

public OnPlayerExitedMenu(playerid)
{
    return 1;
}

public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
    return 1;
}

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
    return 1;
}

public OnRconLoginAttempt(ip[], password[], success)
{
    return 1;
}

public OnPlayerUpdate(playerid)
{
    return 1;
}

public OnPlayerStreamIn(playerid, forplayerid)
{
    return 1;
}

public OnPlayerStreamOut(playerid, forplayerid)
{
    return 1;
}

public OnVehicleStreamIn(vehicleid, forplayerid)
{
    return 1;
}

public OnVehicleStreamOut(vehicleid, forplayerid)
{
    return 1;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
    return 1;
}

public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
    return 1;
}

y cuando esta todo ya mapeado y me funciona el comando y pongo el comando y me aparece esto




Pongo el comando y no abre la gate


CreateObject(976, 1420.688721, -1644.752563, 12.537294, 0.000000, 0.000000, -87.6624853592); //
este es el mapeo de la puerta

Espero que me ayuden salu2
Reply


Messages In This Thread
Puerta automatica[AYUDA - by Matias_Soruco - 05.06.2010, 00:20
Re: Puerta automatica[AYUDA - by TheChaoz - 05.06.2010, 00:34
Re: Puerta automatica[AYUDA - by zSuYaNw - 05.06.2010, 00:35
Re: Puerta automatica[AYUDA - by Matias_Soruco - 05.06.2010, 00:47
Re: Puerta automatica[AYUDA - by TheChaoz - 05.06.2010, 00:50
Re: Puerta automatica[AYUDA - by Matias_Soruco - 05.06.2010, 00:52
Re: Puerta automatica[AYUDA - by TheChaoz - 05.06.2010, 02:06

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