04.06.2010, 17:56
You need to save all created vehicles IDs
top of your script
command that creates vehicles
top of your script
pawn Код:
new CreatedVehicles[100];
pawn Код:
for(new i=0; i < sizeof(CreatedVehicles); i++)
{
if(CreatedVehicles[i] == 0)
{
CreatedVehicles[i] = CreateVehicle(...);
break;
}
}
pawn Код:
public OnVehicleSpawn(vehicleid)
{
for(new i=0; i < sizeof(CreatedVehicles); i++)
{
if(CreatedVehicles[i] == vehicleid)
{
DestroyVehicle(vehicleid);
CreatedVehicles[i] = 0;
break;
}
}
return 1;
}