How can i detect.
#10

Does the person need to be on foot? Or in a vehicle.

If in a vehcile. You may be able to use timers to detect if the user's vehicle has lost X or more amount of health and is in the proximity of an object then he has obviously hit it. Would be buggy if the car was shot or something like that while near an object. But I see no other way of actually detecting the collision.
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Messages In This Thread
How can i detect. - by NewTorran - 04.06.2010, 09:51
Re: How can i detect. - by IcyBlight - 04.06.2010, 09:54
Re: How can i detect. - by NewTorran - 04.06.2010, 09:54
Re: How can i detect. - by IcyBlight - 04.06.2010, 09:56
Re: How can i detect. - by Aleksandar_Zivanovci - 04.06.2010, 10:18
Re: How can i detect. - by IcyBlight - 04.06.2010, 10:19
Re: How can i detect. - by Aleksandar_Zivanovci - 04.06.2010, 10:26
Re: How can i detect. - by Aleksandar_Zivanovci - 04.06.2010, 10:27
Re: How can i detect. - by IcyBlight - 04.06.2010, 12:10
Re: How can i detect. - by TTJJ - 04.06.2010, 12:13
Re: How can i detect. - by NewTorran - 04.06.2010, 12:15
Re: How can i detect. - by TTJJ - 04.06.2010, 12:27
Re: How can i detect. - by IcyBlight - 04.06.2010, 13:36
Re: How can i detect. - by NewTorran - 04.06.2010, 13:49
Re: How can i detect. - by Aleksandar_Zivanovci - 04.06.2010, 14:35
Re: How can i detect. - by NewTorran - 04.06.2010, 14:39
Re: How can i detect. - by Aleksandar_Zivanovci - 04.06.2010, 14:41
Re: How can i detect. - by Aleksandar_Zivanovci - 04.06.2010, 14:47
Re: How can i detect. - by Aleksandar_Zivanovci - 04.06.2010, 14:48

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