03.06.2010, 17:21
Well first of all loose indentation will not affect
your script. It will still function well.
Loose indentation basically means that, you didn't
indent it properly.
Example :
Which means, the 2nd SetTimer isn't aligned with the others, or loose indentation.
Perfect Indentation = Win![Wink](images/smilies/wink.png)
and its easy to read, therefore, you won't be confused :P
your script. It will still function well.
Loose indentation basically means that, you didn't
indent it properly.
Example :
pawn Код:
public OnGameModeInit()
{
SetTimer(...)
SetTimer(...)
SetTimer(...)
return 1;
}
Perfect Indentation = Win
![Wink](images/smilies/wink.png)
and its easy to read, therefore, you won't be confused :P