Quote:
Originally Posted by WackoX
Quote:
Originally Posted by Shady91
wrong, I would do something like
pawn Код:
public OnPlayerExitVehicle(playerid, vehicleid) {
SetTimerEx("delcar", 5000, 0, "i", vehicleid) return 1; }
forward delcar(vehicleid); public delcar(vehicleid) { DestroyVehicle(vehicleid); //or SetVehicleToRespawn(vehicleid); return 1; }
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You are wrong;
* He said the car has te be destroyed, you destroy and respawn them.
* You don't have to destroy a car that would be respawned, unuseless.
* You have no idea of identation.
EDIT: Still i stay with my point of view.
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Dude, can you see " //or " he typed between the Destroy and Set to respawn commands?