01.06.2010, 13:46
Quote:
Originally Posted by $ЂЯĢ
Hmm, maybe we should have function like Streamer_SetPlayerPos and streamer would set palyer's pos, but only when it's sure that objects are loaded up already.
Or even better, make it "thread" alike. So when you do Streamer_UpdateEx, it loads elements and when it's done it calls OnStreamerLoaded(playerid, Float, Float:y, Float:z) and we just set position then. Second option is better tho' because we can also use it for teleporting player with vehicle, otherwise we need another native like Streamer_SetVehiclePos. I hope this will be solved somehow in new update because it is just cool if you can teleport on custom objects without freezing yourself. |