Pausing
#10

But wait, isn't "returning" something else from "calling"?
I mean, the script actually calls OnPlayerUpdate every time the timer runs... I don't know on what conditions OnPlayerUpdate returns 0, but I think it does that when SA-MP server fails to receive data - not when data isn't received (because it isn't asked).
But this is still weird why doesn't it work.

[EDIT]
Oh, will check this way now.
Reply


Messages In This Thread
Pausing - by potato - 31.05.2010, 17:16
Re: Pausing - by Conroy - 31.05.2010, 17:21
Re: Pausing - by potato - 31.05.2010, 17:49
Re: Pausing - by azzerking - 31.05.2010, 18:15
Re: Pausing - by potato - 31.05.2010, 18:27
Re: Pausing - by azzerking - 31.05.2010, 19:49
Re: Pausing - by potato - 31.05.2010, 20:19
Re: Pausing - by NewTorran - 31.05.2010, 20:21
Re: Pausing - by Tr1viUm - 31.05.2010, 20:25
Re: Pausing - by potato - 31.05.2010, 20:28

Forum Jump:


Users browsing this thread: 1 Guest(s)