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Is player talks, use OnePlayAnim(playerid,"PED","IDLE_CHAT",4.0,0,0,0,0 ,0);
Lewwy
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Posts: 1,043
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Joined: Nov 2007
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#5
30.05.2010, 15:17
Quote:
Originally Posted by
[MOB
Tr1viUm ]
I don't get why people don't use the internal ApplyAnimation timer.
Never really looked at the function before, thank you for that though.
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Messages In This Thread
Is player talks, use OnePlayAnim(playerid,"PED","IDLE_CHAT",4.0,0,0,0,0 ,0);
- by
Ihsan_Cingisiz
- 30.05.2010, 11:50
Re: Is player talks, use OnePlayAnim(playerid,"PED","IDLE_CHAT",4.0,0,0,0,0 ,0);
- by
NewTorran
- 30.05.2010, 11:54
Re: Is player talks, use OnePlayAnim(playerid,"PED","IDLE_CHAT",4.0,0,0,0,0 ,0);
- by
Lewwy
- 30.05.2010, 11:55
Re: Is player talks, use OnePlayAnim(playerid,"PED","IDLE_CHAT",4.0,0,0,0,0 ,0);
- by
Tr1viUm
- 30.05.2010, 15:01
Re: Is player talks, use OnePlayAnim(playerid,"PED","IDLE_CHAT",4.0,0,0,0,0 ,0);
- by
Lewwy
- 30.05.2010, 15:17
Re: Is player talks, use OnePlayAnim(playerid,"PED","IDLE_CHAT",4.0,0,0,0,0 ,0);
- by
Sergei
- 30.05.2010, 15:26
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