Posts: 2,938
Threads: 162
Joined: May 2010
Quote:
Originally Posted by Grim_
Just do something like this
pawn Код:
#include <dini>
#define SAVE_FILE "%s.ini"
public OnPlayerConnect(playerid) { new file[MAX_PLAYER_NAME+5], name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof(name)); format(file, sizeof(file), SAVE_FILE, name); if(!fexist(file)) { dini_Create(file); } return 1; }
public OnPlayerDisconnect(playerid, reason) { new file[MAX_PLAYER_NAME+5], name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof(name)); format(file, sizeof(file), SAVE_FILE, name); dini_IntSet(file, "Score", GetPlayerScore(playerid)); return 1; }
public OnPlayerSpawn(playerid) { new file[MAX_PLAYER_NAME+5], name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof(name)); format(file, sizeof(file), SAVE_FILE, name); SetPlayerScore(playerid, dini_Int(file, "Score")); return 1; }
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THX! what about money? (thats all i need now)