30.05.2010, 05:26
Just find what the lowest Z coordinate of your map is, then if they go below that value, then eliminate them from that game, until the next one starts.
pawn Код:
new Float:Pos[3];
GetPlayerPos(playerid, Pos[0], Pos[1], Pos[2]);
if(Pos[2] < "lowest Z coordinate in map")
{
// Eliminate from game
}

