28.05.2010, 07:26
I'm thinking of some kind of friend system, where you can /addfriend, /remove friend, and then it shows nametag.
I have an idea to do it something like this:
dini_IntSet ("[playername].txt", [friendsname], 1); (1 = friend, 0 = no friend).
So the file will look like this.
John_O.txt
Dave_L=1 ( FRIEND)
Kurt=0 (NO FRIEND).
Then on player connect, it finds everyone that is friends and will Show nametag within range.
(ofcourse for both parts).
Is there some way to do this?
- Or do you have an even better idea?