28.05.2010, 05:00
so add SendDeathMessage(killer,killee,weapon) into them to get it to do it when them things happen
and do the same for OnPlayerDeath and OnPlayerDisconnect
Код:
public OnPlayerConnect(playerid) { SendDeathMessage(playerid, INVALID_PLAYER_ID, 200); new string[256],PlayerName[24],file[256]; file = GetPlayerFile(playerid); GetPlayerName(playerid,PlayerName,24); if(!dini_Exists(file)) CreateUserConfigFile(playerid); for(new i = 0; i < 100; i++) { if(strfind(PlayerName,ForbidNames[i],true)!=-1 && Config[ForbidData]) { switch(Config[ForbidData]) { case 1: Kick(playerid); case 2: Ban(playerid); } return 1; } }