27.05.2010, 02:56
Quote:
Originally Posted by [SL~RP
ihatetn931 ]
Ok i've been working on debuggin this scirpt, Does anyone know where the bug is when you restart the server everyone dies? I made a command to saveaccounts but when i /gmx the server it sets health to 0 when the last save health stats was 100. I can't figure out what's causing it, Anyone mind helping me? When i comment out SetPlayerHealth on pSpawn you don't die, So it's either have to do with saving but it seems to save fine it just sets the health to 0 on a gmx |