Show Gametext
#2

Код:
stock PlayerToPoint(Float:radi, playerid, Float:x, Float:y, Float:z)
{
  new Float:oldposx, Float:oldposy, Float:oldposz;
  new Float:tempposx, Float:tempposy, Float:tempposz;
  GetPlayerPos(playerid, oldposx, oldposy, oldposz);
  tempposx = (oldposx -x);
  tempposy = (oldposy -y);
  tempposz = (oldposz -z);
  if (((tempposx < radi) && (tempposx > -radi)) && ((tempposy < radi) && (tempposy > -radi)) && ((tempposz < radi) && (tempposz > -radi)))
  {
    return 1;
  }
  return 0;
}
Код:
stock IsPlayerInArea(playerid, Float:max_x, Float:min_x, Float:max_y, Float:min_y)
{
	new Float:Xa, Float:Ya, Float:Za;
	GetPlayerPos(playerid, Xa, Ya, Za);
	if(Xa <= max_x && Xa >= min_x && Ya <= max_y && Ya >= min_y) return 1;
	return 0;
}
and make a timer

Ex:

Код:
forward Place();
public Place()
{
	for(new i=0; i<MAX_PLAYERS; i++ )
	{
		if(IsPlayerConnected(i) && IsPlayerInArea(i, x, y, x, y) && Place[i] == 0) // CHECK: If the player is a admin, if the player is in the area
		{
		SendClientMessage(i,COLOR_GREEN,"[ ! ] Welcome to Place.");
		Place[i] = 1;
		return 1;
		}
		else if(IsPlayerConnected(i) && !IsPlayerInArea(i, x, y, x, y) && Place[i] == 1)
		{
		SendClientMessage(i,COLOR_YELLOW,"[ ! ] You leave Place.");
		Place[i] = 0;
		return 1;
		}
	}
	return 1;
}
Код:
forward Place();
public Place()
{
	for(new i=0; i<MAX_PLAYERS; i++ )
	{
		if(IsPlayerConnected(i) && PlayerToPoint(i, x, y, z) && Place[i] == 0) // CHECK: If the player is a admin, if the player is in the area
		{
		SendClientMessage(i,COLOR_GREEN,"[ ! ] Welcome to Place.");
		Place[i] = 1;
		return 1;
		}
		else if(IsPlayerConnected(i) && !PlayerToPoint(i, x, y, z) && Place[i] == 1)
		{
		SendClientMessage(i,COLOR_YELLOW,"[ ! ] You leave Place.");
		Place[i] = 0;
		return 1;
		}
	}
	return 1;
}
If your planning on using IsPlayerInArea i recommend this:

http://forum.sa-mp.com/index.php?topic=82857.0
Reply


Messages In This Thread
Show Gametext - by TKZ227 - 27.05.2010, 00:06
Re: Show Gametext - by coole210 - 27.05.2010, 00:16
Re: Show Gametext - by Nero_3D - 27.05.2010, 01:24

Forum Jump:


Users browsing this thread: 1 Guest(s)