[FilterScript] [FS] Vehicle Hire System
#8

Quote:
Originally Posted by park4bmx
Look's good but does it save the vehicles
You use the command '/hireveh' when you're in a vehicle ingame.
This will save your vehicle (XYZA MODEL) and Colors + price.
This will save into 'hirevehicles.pwn' in your scriptfiles folder.
You copy and paste them to OnFilterScriptInt();
Reload the Filterscript, and they will be there.

When somebody hires a vehicle and disconnects, the vehicle gets respawned and unhired, to avoid all the vehicles being hired etc.
Just a failsafe thing.

However you can add it yourself at your own risk of the above.

Exampe: 100 players on server, 20 of them have hire vehicles, you have 20 hire vehicles, so their all used up, when they disconnect, it's still theirs! a restart would then be needed to unhire them.

So yeah, the disconnect resetting is just a Fail-safe thing, though maybe I'll re-write part of the script so you get the vehicle for XX minutes then it's returned.
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Messages In This Thread
[FS] Vehicle Hire System - by Joe_ - 25.05.2010, 23:08
Re: [FS] Vehicle Hire System - by v0nz - 25.05.2010, 23:28
Re: [FS] Vehicle Hire System - by luigifan9 - 26.05.2010, 00:27
Re: [FS] Vehicle Hire System - by Steven82 - 26.05.2010, 00:43
Re: [FS] Vehicle Hire System - by Joe_ - 26.05.2010, 08:27
Re: [FS] Vehicle Hire System - by Mr L - 26.05.2010, 08:29
Re: [FS] Vehicle Hire System - by park4bmx - 26.05.2010, 08:36
Re: [FS] Vehicle Hire System - by Joe_ - 26.05.2010, 08:39
Re: [FS] Vehicle Hire System - by Joe_ - 26.05.2010, 10:58
[FS] Vehicle Hire System - by Joe_ - 09.06.2010, 10:49
Re: [FS] Vehicle Hire System - by vyper - 09.06.2010, 11:20
Re: [FS] Vehicle Hire System - by LasVegasMafiaStoriesRP - 10.06.2010, 09:57
Re: [FS] Vehicle Hire System - by Joe_ - 10.06.2010, 10:16

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