22.05.2010, 21:38
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Originally Posted by LuMi
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Burridge is right.
They were causing crashes only during sa-mp 0.3 development, when Kye tried to sync them. But as soon as he desynced them back, they don't cause crashes anymore (again), but of course they are not synced, which means each player will most likely see different color, depending on dunno what, even though ID will be same (e.g. 132).
BTW - as far as I know in these cases, when Kye tried out one way to fix something and it didnt work it is very unlikely that it will get ever fixed.