22.05.2010, 10:37
SetPlayerHealth(killerid,100);
SetPlayerArmour(killerid,100);
Post under OnPlayerDeath.
SetPlayerArmour(killerid,100);
Post under OnPlayerDeath.
pawn Code:
public OnPlayerDeath(playerid,killerid,reason)
{
SetPlayerHealth(killerid,100);
SetPlayerArmour(killerid,100);
//rest of code
return 1;
}