AddVehicleComponent... Player must be in vehicle?
#10

Quote:
Originally Posted by Bayler
why in hell do you question that

Im sooo fucking tired of you half ass 'Claimed Scriptwriters' thinking that if you cant download it from these forums that it doesn't exist.

It wasn't long ago, everyone believed you couldn't taze a person with a weapon, of kill a person with one shot, or even detect WHERE a person was shot ... or that you could pop a vehicles tires....

Thing is...the people that create such functions 'Think Outside the DAMN BOX' .... the ONLY people that believe something CANT be done, are you pricks that copy one snippet from one game mode and paste it to another.

If the SAMP community wasnt so known for People Taking Credit from another person for their work ..then you guys would 'publicly' have more options to 'Download' ... Hell .. even the ones that WHERE so known for releasing functions that everyone is in such 'awe' over ... have STOPPED providing this community with Downloads...
What the fuck are you on about? You just started ranting about nothing lmao. What did he say "didnt exist" ?


If i remember correctly, as long as the component is a valid one, it shouldnt crash the server; Even if it doesnt belong to said vehicle (dont quote me on that though, i never use this function personally). Either way though, the best way to find out is to test it!
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