21.05.2010, 02:17
Quote:
Originally Posted by Cem
I have a timer running every 700 milli seconds to update 4 textdraws for a vehicle's speedo, would it be faster to use onplayerupdate as in this timer of 700 milli seconds it loops through all players to check if there in vehicles speed etc.. what would be more efficent could some one reply that knows what there on about.
|