problems with onplayertext
#2

if(!IsPlayerConnected(playerid)) {
new textstring[128];
format(textstring, sizeof(textstring), "[%i] %s", playerid, text);
SendPlayerMessageToAll(playerid, textstring);

the !IsPlayerConnect means that the player is not connected,
Reply


Messages In This Thread
problems with onplayertext - by swredder - 20.05.2010, 16:39
Re: problems with onplayertext - by Sascha - 20.05.2010, 18:18

Forum Jump:


Users browsing this thread: 1 Guest(s)