Necessary for IsPlayerConnected?
#6

@SAVC,
Code:
else if(if == INVLAID_PLAYER_ID)
This would be better way to check that since sscanf returns INVALID_PLAYER_ID if player isn't connected.
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Messages In This Thread
Necessary for IsPlayerConnected? - by cAMo - 17.05.2010, 02:49
Re: Necessary for IsPlayerConnected? - by Sergei - 17.05.2010, 02:54
Re: Necessary for IsPlayerConnected? - by Backwardsman97 - 17.05.2010, 02:55
Re: Necessary for IsPlayerConnected? - by cAMo - 17.05.2010, 03:04
Re: Necessary for IsPlayerConnected? - by Miguel - 17.05.2010, 04:10
Re: Necessary for IsPlayerConnected? - by Sergei - 17.05.2010, 04:24

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