16.05.2010, 11:50
Код:
public OnPlayerSpawn(playerid) { new vehicle = GetClosestVehicle(playerid); PutPlayerInVehicle(playerid, vehicle, 0); }
Код:
stock Float:GetPlayerDistanceToVehicle(playerid, vehicleid) { new Float:pos[3]; GetVehiclePos(vehicleid, pos[0], pos[1], pos[2]); return GetPlayerDistanceToPoint(playerid, pos[0], pos[1], pos[2]); }