16.05.2010, 11:50
Код:
public OnPlayerSpawn(playerid)
{
new vehicle = GetClosestVehicle(playerid);
PutPlayerInVehicle(playerid, vehicle, 0);
}
Код:
stock Float:GetPlayerDistanceToVehicle(playerid, vehicleid)
{
new Float:pos[3];
GetVehiclePos(vehicleid, pos[0], pos[1], pos[2]);
return GetPlayerDistanceToPoint(playerid, pos[0], pos[1], pos[2]);
}

