for(new a;a<55,IsPlayerConnected(a);a++) problem need help please
#4

Quote:
Originally Posted by Killa_
remove IsPlayerConnected(a); then
and
Quote:
Originally Posted by juice.j
Throw IsPlayerConnected(a) into your for-loop and perform a "continue;" in case the player is not connected. That way, you'll exclude those id's from the following code being processed.
I know that i can remove IsPlayerConnected

but in my case that also would cause a problem
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