Solved
#9

Quote:
Originally Posted by ("GгNSTг")
Quote:
Originally Posted by Etch ❽ H
Код:
#include <a_samp>
new ChosenClass[MAX_PLAYERS];
new Text:help2;

#if defined FILTERSCRIPT

public OnFilterScriptInit()
{
	print("\n--------------------------------------");
	print(" Blank Filterscript by your name here");
	print("--------------------------------------\n");
	return 1;
}

public OnFilterScriptExit()
{
	return 1;
}

#else

main()
{
	print("\n----------------------------------");
	print(" Blank Gamemode by your name here");
	print("----------------------------------\n");
}

#endif

public OnGameModeInit()
{
	help2 = TextDrawCreate(200,300,"I'm sorry but~n~But this skin~n~Is for Jay only");
	SetGameModeText("Blank Script");
	AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
	AddPlayerClass(101, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
	AddPlayerClass(285, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
	return 1;
}

public OnGameModeExit()
{
	return 1;
}

public OnPlayerRequestClass(playerid, classid)
{
	SetPlayerPos(playerid, -1782.5294,539.1637,194.9415);
	SetPlayerFacingAngle(playerid,241.7837);
	SetPlayerCameraPos(playerid, -1776.6428,534.9046,194.9415);
	SetPlayerCameraLookAt(playerid, -1782.5294,539.1637,194.9415);
	ChosenClass[playerid] = classid;
	return 1;
}

public OnPlayerRequestSpawn(playerid)
{  new PlayerName[MAX_PLAYER_NAME];
  GetPlayerName(playerid, PlayerName, sizeof(PlayerName));
  if(ChosenClass[playerid] == 0 && strcmp(PlayerName,"Jay",false) != 0)
  {
    SendClientMessage(playerid,0x33AA33AA,"This skin is only for Jay!");
	  return 0;
	}
	SetTimerEx("HideClassTextDraw", 5000, false, "i", playerid);
	return 1;
}

public OnPlayerConnect(playerid)
{
	return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
	return 1;
}

public OnPlayerSpawn(playerid)
{
	return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
	return 1;
}

public OnVehicleSpawn(vehicleid)
{
	return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
	return 1;
}

public OnPlayerText(playerid, text[])
{
	return 1;
}

public OnPlayerPrivmsg(playerid, recieverid, text[])
{
	return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
	if (strcmp("/mycommand", cmdtext, true, 10) == 0)
	{
		// Do something here
		return 1;
	}
	return 0;
}

public OnPlayerInfoChange(playerid)
{
	return 1;
}

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
	return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
	return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
	return 1;
}

public OnPlayerEnterCheckpoint(playerid)
{
	return 1;
}

public OnPlayerLeaveCheckpoint(playerid)
{
	return 1;
}

public OnPlayerEnterRaceCheckpoint(playerid)
{
	return 1;
}

public OnPlayerLeaveRaceCheckpoint(playerid)
{
	return 1;
}

public OnRconCommand(cmd[])
{
	return 1;
}

public OnObjectMoved(objectid)
{
	return 1;
}

public OnPlayerObjectMoved(playerid, objectid)
{
	return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
{
	return 1;
}

public OnPlayerSelectedMenuRow(playerid, row)
{
	return 1;
}

public OnPlayerExitedMenu(playerid)
{
	return 1;
}
forward HideClassTextDraw(playerid);
	public HideClassTextDraw(playerid)
	{
    TextDrawHideForPlayer(playerid,help2);
	}

Thanks complied succesfully but don't i need to forward the timer?
already forwarded it
Reply


Messages In This Thread
Solved - by Jay. - 13.05.2010, 19:13
Re: Textdraw disapears after a certain time - by Killa_ - 13.05.2010, 19:18
Re: Textdraw disapears after a certain time - by Jay. - 13.05.2010, 19:24
Re: Textdraw disapears after a certain time - by Killa_ - 13.05.2010, 19:26
Re: Textdraw disapears after a certain time - by Jay. - 13.05.2010, 19:36
Re: Textdraw disapears after a certain time - by aircombat - 13.05.2010, 19:40
Re: Textdraw disapears after a certain time - by Jay. - 13.05.2010, 19:42
Re: Textdraw disapears after a certain time - by Thrarod - 13.05.2010, 19:45
Re: Textdraw disapears after a certain time - by aircombat - 13.05.2010, 19:47
Re: Textdraw disapears after a certain time - by Killa_ - 13.05.2010, 19:50

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