12.05.2010, 12:06
Ok so my topic got deleted. Good for me as i can review what has been done so far. 
Now the current problem is that the text daw is not showing up at all with your code Killa_.
I am not using a timer anymore Killa_
This is what i have so far:

Now the current problem is that the text daw is not showing up at all with your code Killa_.
I am not using a timer anymore Killa_
This is what i have so far:
Код:
public OnPlayerDeath(playerid, killerid, reason)
{
new String[128];
SendDeathMessage(killerid, playerid, reason);
DisablePlayerCheckpoint(playerid);
gPlayerCheckpointStatus[playerid] = CHECKPOINT_NONE;
SetPlayerColor(playerid,COLOR_GREY);
if(killerid != INVALID_PLAYER_ID)
{
if(playerid != INVALID_PLAYER_ID && gTeam[killerid] == gTeam[playerid])
{
format(String,sizeof(String),"[KICKED] Team Killer From Team %d",gTeam[killerid]);
SendClientMessageToAll(red,String);
return Kick(killerid);
}
switch(gTeam[killerid])
{
case TEAM_HYDRA: {SetPlayerScore(killerid, GetPlayerScore(killerid) + 1); TicketsDeff--;}
case TEAM_HYDRA2: {SetPlayerScore(killerid, GetPlayerScore(killerid) + 1); TicketsAtt--;}
}
new String5[128];
TextDrawHideForAll(TicketsDefenders);
TextDrawSetString(TicketsDefenders, String5);
format(String5,sizeof(String5)," %d",TicketsDeff);
TextDrawShowForAll(TicketsDefenders);
new String6[128];
TextDrawHideForAll(TicketsAttackers);
TextDrawSetString(TicketsAttackers, String6);
format(String6,sizeof(String6)," %d",TicketsAtt);
TextDrawShowForAll(TicketsAttackers);
}
DisablePlayerCheckpoint(playerid);
return 1;
}

