death player
#7

Ahh, I get you now. Here, use this:

pawn Код:
forward DeathTimer(id);

new PlayerDeath[MAX_PLAYERS];
pawn Код:
public OnPlayerDeath(playerid, killerid, reason)
{
PlayerDeath[playerid] = 1;
SetTimerEx("DeathTimer", 600000, false, "i", playerid);
return 1;
}
pawn Код:
public OnPlayerSpawn(playerid)
{
if(PlayerDeath[playerid] = 1) SetPlayerPos(playerid, X, Y, Z);
return 1;
}
pawn Код:
public DeathTimer(id)
{
SetPlayerPos(id, X, Y, Z);
PlayerDeath[id] = 0;
return 1;
}

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Messages In This Thread
death player - by remyguys - 11.05.2010, 21:22
Re: death player - by Conroy - 11.05.2010, 21:31
Re: death player - by Faith - 11.05.2010, 21:34
Re: death player - by Conroy - 11.05.2010, 21:38
Re: death player - by Faith - 11.05.2010, 21:39
Re: death player - by aircombat - 11.05.2010, 21:40
Re: death player - by Conroy - 11.05.2010, 21:49
Re: death player - by remyguys - 11.05.2010, 21:53
Re: death player - by Killa_ - 11.05.2010, 21:54
Re: death player - by Conroy - 11.05.2010, 21:54

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