death player
#3

nevermind... misread your question


Btw, Conroy.

Doesnt the setplayerpos needs to be onplayerspawn?


In that case, he needs to make a new playerdeath[max_players];

onplayerdeath
playerdeath=1

onplayerspawn
if(playerdeath=1) {
setplayerpos
}..
Reply


Messages In This Thread
death player - by remyguys - 11.05.2010, 21:22
Re: death player - by Conroy - 11.05.2010, 21:31
Re: death player - by Faith - 11.05.2010, 21:34
Re: death player - by Conroy - 11.05.2010, 21:38
Re: death player - by Faith - 11.05.2010, 21:39
Re: death player - by aircombat - 11.05.2010, 21:40
Re: death player - by Conroy - 11.05.2010, 21:49
Re: death player - by remyguys - 11.05.2010, 21:53
Re: death player - by Killa_ - 11.05.2010, 21:54
Re: death player - by Conroy - 11.05.2010, 21:54

Forum Jump:


Users browsing this thread: 2 Guest(s)