11.05.2010, 18:26
Quote:
Originally Posted by [ĦŁ₣
ЉǾǖŦĦЗŁΛẄ ]
I have a small problem: ![]() The icon is just some big white square, looks ugly If no one else is having this it must be my script or some dodgy texture mod Here is the function SetPlayerMapIcon(playerid, 87, 100, 100, 0, 1, RED); #define RED 0xAA3333AA If it is a texture problem can someone tell me the txt file and I can fix it Thanks ![]() |
Because if yes, even the player's blips would bee huge like that
If not, then the map icon would have been the same as the player's blip.
So it's tricky.
Advice, DON'T MOD SAN ANDREAS.