11.05.2010, 02:25
If that doesn\'t work ill give it a shot:
Code:
if(strcmp(cmdtext, "/PlaceExplosive") == 0)
{
if(PlayerInfo[playerid][pMats] > 100)
{
new Float:X,Float:Y,Float:Z;
GetPlayerPos(playerid,Float:X,Float:Y,Float:Z);
PlayerInfo[playerid][pMember] = CreateObject(1225,Float:X,Float:Y,Float:Z, 0.0, 0.0, A+180);
else
{
SendClientMessage(playerid,COLOR_GREY," Not enough Materials for that Weapon!");
}
return 1;
}

