#pragmasize 0
#6

Quote:
Originally Posted by luigifan9
Quote:
Originally Posted by SAWC™
It makes pawno ignore the identation.
Then why is it bad?
Because It's easier reading this:
pawn Код:
dcmd_kick(playerid, params[])
{
    if(!IsPlayerAdmin(playerid) && PlayerInfo[playerid][AdminLevel] < 2) return 0;
    if(!params[0])
    {
        SendClientMessage(playerid, COLOR_RED, "*** USAGE: ( /kick [playerid] [reason]");
        SendClientMessage(playerid, COLOR_RED, "*** Kicks a player");
        return 1;
    }
 
    new
        id,
        reason[128],
        idx = 0,
        st = 0;
   
    while(params[idx] != ' ')
    {
        reason[idx] = params[idx];
        idx++;
    }
    reason[idx] = EOS;
    id = strval(reason);
    reason[0] = EOS;
    while(params[idx] != EOS)
    {
        reason[st] = params[idx];
        st++;
        idx++;
    }
    reason[st] = EOS;
    if(!IsPlayerConnected(id)) return SendClientMessage(playerid, COLOR_RED, "*** ERROR: Player not connected !");
 
    new name[MAX_PLAYER_NAME], string[128];
 
    GetPlayerName(playerid, name, MAX_PLAYER_NAME);
    GetPlayerName(id, string, MAX_PLAYER_NAME);
    format(string, 128, "|= Administrator %s kicked %s. Reason: %s =|", name, string, reason[0] ? reason : "No reason");
    SendClientMessageToAll(COLOR_ADMIN, string);
    return 1;
}
then this
pawn Код:
dcmd_kick(playerid, params[])
{
if(!IsPlayerAdmin(playerid) && PlayerInfo[playerid][AdminLevel] < 2) return 0;
if(!params[0]){
SendClientMessage(playerid, COLOR_RED, "*** USAGE: ( /kick [playerid] [reason]");
SendClientMessage(playerid, COLOR_RED, "*** Kicks a player");
return 1;}
new id, reason[128], idx = 0, st = 0;
while(params[idx] != ' '){
reason[idx] = params[idx];
idx++;}
reason[idx] = EOS;
id = strval(reason);
reason[0] = EOS;
while(params[idx] != EOS){
reason[st] = params[idx];
st++;
idx++;}
reason[st] = EOS;
if(!IsPlayerConnected(id)) return SendClientMessage(playerid, COLOR_RED, "*** ERROR: Player not connected !");
new name[MAX_PLAYER_NAME], string[128];  
GetPlayerName(playerid, name, MAX_PLAYER_NAME);
GetPlayerName(id, string, MAX_PLAYER_NAME);
format(string, 128, "|= Administrator %s kicked %s. Reason: %s =|", name, string, reason[0] ? reason : "No reason");
SendClientMessageToAll(COLOR_ADMIN, string);
return 1;
}
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Messages In This Thread
#pragmasize 0 - by luigifan9 - 09.05.2010, 16:45
Re: #pragmasize 0 - by Miguel - 09.05.2010, 17:11
Re: #pragmasize 0 - by luigifan9 - 09.05.2010, 20:19
Re: #pragmasize 0 - by RyDeR` - 09.05.2010, 20:20
Re: #pragmasize 0 - by Las Venturas CNR - 09.05.2010, 20:57
Re: #pragmasize 0 - by dice7 - 09.05.2010, 21:09

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