03.05.2010, 21:53
lol will be long to find a way without them :O
EDIT: would there be a way to make something like that? :
SetPlayerSkillLevel((killerid, WEAPONSKILL_SAWNOFF_SHOTGUN) + 100));
??
EDIT: would there be a way to make something like that? :
SetPlayerSkillLevel((killerid, WEAPONSKILL_SAWNOFF_SHOTGUN) + 100));
??