03.05.2010, 16:24
Код:
public OnPlayerDeath(playerid,killerid,reason) { if(GetPlayerWantedLevel(playerid) == 1) { GivePlayerMoney(killerid,1000); } else if(GetPlayerWantedLevel(playerid) == 2) { GivePlayerMoney(killerid,2000); } return 1; }