[FIXED]
#7

Quote:
Originally Posted by maij
Код:
#include <a_samp>
#define COLOR_FLBLUE 0x6495EDAA
new RandomMSG[][] =
{
  "Random Message 1",
  "Random Message 2",
  "Random Message 3"
};
// This is a comment
// uncomment the line below if you want to write a filterscript
//#define FILTERSCRIPT
forward SendMSG();
forward OnPlayerPrivmsg(playerid, recieverid, text[]);
forward OnPlayerInfoChange(playerid);
#if defined FILTERSCRIPT

public OnFilterScriptInit()
{
	print("\n--------------------------------------");
	print(" Blank Filterscript by your name here");
	print("--------------------------------------\n");
	return 1;
}

public OnFilterScriptExit()
{
	return 1;
}

#else
main()
{
  SendMSG();
}
public SendMSG()
{
	print("\n----------------------------------");
	print(" Blank Gamemode by your name here");
	print("----------------------------------\n");
}

#endif

public OnGameModeInit()
{
	SetTimer("SendMSG", 60000, true);
	new randMSG = random(sizeof(RandomMSG));
  SendClientMessageToAll(COLOR_FLBLUE, RandomMSG[randMSG]);
	SetGameModeText("Blank Script");
	AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
	return 1;
}

public OnGameModeExit()
{
	return 1;
}

public OnPlayerRequestClass(playerid, classid)
{
	SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
	SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
	SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
	return 1;
}

public OnPlayerRequestSpawn(playerid)
{
	return 1;
}

public OnPlayerConnect(playerid)
{
	return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
	return 1;
}

public OnPlayerSpawn(playerid)
{
	return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
	return 1;
}

public OnVehicleSpawn(vehicleid)
{
	return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
	return 1;
}

public OnPlayerText(playerid, text[])
{
	return 1;
}
public OnPlayerPrivmsg(playerid, recieverid, text[])
{
	return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
	if (strcmp("/mycommand", cmdtext, true, 10) == 0)
	{
		// Do something here
		return 1;
	}
	return 0;
}

public OnPlayerInfoChange(playerid)
{
	return 1;
}

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
	return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
	return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
	return 1;
}

public OnPlayerEnterCheckpoint(playerid)
{
	return 1;
}

public OnPlayerLeaveCheckpoint(playerid)
{
	return 1;
}

public OnPlayerEnterRaceCheckpoint(playerid)
{
	return 1;
}

public OnPlayerLeaveRaceCheckpoint(playerid)
{
	return 1;
}

public OnRconCommand(cmd[])
{
	return 1;
}

public OnObjectMoved(objectid)
{
	return 1;
}

public OnPlayerObjectMoved(playerid, objectid)
{
	return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
{
	return 1;
}

public OnPlayerSelectedMenuRow(playerid, row)
{
	return 1;
}

public OnPlayerExitedMenu(playerid)
{
	return 1;
}
My bad again, copy paste mistake.
Maji Thanks alot, Now i can do the other inportn't things for my server, And hopfully the update will be complete.
Reply


Messages In This Thread
[FIXED] - by Jay. - 01.05.2010, 09:11
Re: 2 Errors with randomMSG - by maij - 01.05.2010, 09:30
Re: 2 Errors with randomMSG - by Jay. - 01.05.2010, 09:32
Re: 2 Errors with randomMSG - by maij - 01.05.2010, 09:33
Re: 2 Errors with randomMSG - by Jay. - 01.05.2010, 09:48
Re: 2 Errors with randomMSG [1 error fixed] - by maij - 01.05.2010, 09:50
Re: 2 Errors with randomMSG [1 error fixed] - by Jay. - 01.05.2010, 09:55
Re: [Solved] Thanks to Maij - by maij - 01.05.2010, 10:03

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