[FIXED]
#3

Quote:
Originally Posted by maij
Код:
#include <a_samp>
#define COLOR_FLBLUE 0x6495EDAA
new RandomMSG[][] =
{
  "Random Message 1",
  "Random Message 2",
  "Random Message 3"
};
// This is a comment
// uncomment the line below if you want to write a filterscript
//#define FILTERSCRIPT





#if defined FILTERSCRIPT

public OnFilterScriptInit()
{
	print("\n--------------------------------------");
	print(" Blank Filterscript by your name here");
	print("--------------------------------------\n");
	return 1;
}

public OnFilterScriptExit()
{
	return 1;
}

#else
forward SendMSG();
main()
{
  SendMSG();
}
public SendMSG()
{
	print("\n----------------------------------");
	print(" Blank Gamemode by your name here");
	print("----------------------------------\n");
}

#endif

public OnGameModeInit()
{
	SetTimer("SendMSG", 60000, true);
	forward SendMSG();
	new randMSG = random(sizeof(RandomMSG));
  SendClientMessageToAll(COLOR_FLBLUE, RandomMSG[randMSG]);
	SetGameModeText("Blank Script");
	AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
	return 1;
}

public OnGameModeExit()
{
	return 1;
}

public OnPlayerRequestClass(playerid, classid)
{
	SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
	SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
	SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
	return 1;
}

public OnPlayerRequestSpawn(playerid)
{
	return 1;
}

public OnPlayerConnect(playerid)
{
	return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
	return 1;
}

public OnPlayerSpawn(playerid)
{
	return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
	return 1;
}

public OnVehicleSpawn(vehicleid)
{
	return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
	return 1;
}

public OnPlayerText(playerid, text[])
{
	return 1;
}

public OnPlayerPrivmsg(playerid, recieverid, text[])
{
	return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
	if (strcmp("/mycommand", cmdtext, true, 10) == 0)
	{
		// Do something here
		return 1;
	}
	return 0;
}

public OnPlayerInfoChange(playerid)
{
	return 1;
}

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
	return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
	return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
	return 1;
}

public OnPlayerEnterCheckpoint(playerid)
{
	return 1;
}

public OnPlayerLeaveCheckpoint(playerid)
{
	return 1;
}

public OnPlayerEnterRaceCheckpoint(playerid)
{
	return 1;
}

public OnPlayerLeaveRaceCheckpoint(playerid)
{
	return 1;
}

public OnRconCommand(cmd[])
{
	return 1;
}

public OnObjectMoved(objectid)
{
	return 1;
}

public OnPlayerObjectMoved(playerid, objectid)
{
	return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
{
	return 1;
}

public OnPlayerSelectedMenuRow(playerid, row)
{
	return 1;
}

public OnPlayerExitedMenu(playerid)
{
	return 1;
}
you forgot to assign the code to main() properly. Your function header wasn't finished therefore it didn't knew the public function sendMSG was a part of the code.
Other than that, you forgot to forward the public function so it wouldn't have known if the function existed or not.


Thanks alot. But that only fixed 1 error. I still have 1 error left, Anyone no why?
Reply


Messages In This Thread
[FIXED] - by Jay. - 01.05.2010, 09:11
Re: 2 Errors with randomMSG - by maij - 01.05.2010, 09:30
Re: 2 Errors with randomMSG - by Jay. - 01.05.2010, 09:32
Re: 2 Errors with randomMSG - by maij - 01.05.2010, 09:33
Re: 2 Errors with randomMSG - by Jay. - 01.05.2010, 09:48
Re: 2 Errors with randomMSG [1 error fixed] - by maij - 01.05.2010, 09:50
Re: 2 Errors with randomMSG [1 error fixed] - by Jay. - 01.05.2010, 09:55
Re: [Solved] Thanks to Maij - by maij - 01.05.2010, 10:03

Forum Jump:


Users browsing this thread: 1 Guest(s)