Flashing Textdraws
#4

make a global called new VehicleInfoFlash[MAX_PLAYERS];

then in the one timer, set all the textdraws to show.

pawn Код:
timername(playerid)
{
if(VehicleInfoFlash[playerid] == 0)
{
//Show all textdraws
}
else if(VehicleInfoFlash[playerid] == 1) // or just else
{
//hide all textdraws
}
return 1;
}
Try that
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Messages In This Thread
Flashing Textdraws - by CAR - 28.04.2010, 19:15
Re: Flashing Textdraws - by M4S7ERMIND - 28.04.2010, 20:20
Re: Flashing Textdraws - by CAR - 29.04.2010, 18:33
Re: Flashing Textdraws - by Niixie - 29.04.2010, 18:38
Re: Flashing Textdraws - by CAR - 29.04.2010, 18:43
Re: Flashing Textdraws - by CAR - 30.04.2010, 15:28

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