[Tutorial] [TUT] How to add all skin's avaibles.
#9

Quote:
Originally Posted by GforceNL
Code:
	for(new s = 0; s < 299; s++)
  {
    new Float:X;
    new Float:Y;
    new Float:Z;
    new Float:A;
    if(IsValidSkin(s)) AddPlayerClass(s, X, Y, Z, A, -1, -1, -1, -1, -1, -1);
  }
Lol dude

You replace the X, Y, Z, A with X Coord, Y Coord, Z Coord, And Angle
Reply


Messages In This Thread
[TUT] How to add all skin's avaibles. - by .(Infinite Imagination). - 13.04.2010, 14:18
Re: [TUT] How to add all skin's avaibles. - by M4S7ERMIND - 13.04.2010, 15:14
Re: [TUT] How to add all skin's avaibles. - by Torran - 13.04.2010, 15:27
Re: [TUT] How to add all skin's avaibles. - by johnathon956 - 14.04.2010, 17:09
Re: [TUT] How to add all skin's avaibles. - by russo666 - 14.04.2010, 17:19
Re: [TUT] How to add all skin's avaibles. - by dice7 - 14.04.2010, 17:23
Re: [TUT] How to add all skin's avaibles. - by MisterTickle - 25.04.2010, 21:01
Re: [TUT] How to add all skin's avaibles. - by GforceNL - 29.04.2010, 17:36
Re: [TUT] How to add all skin's avaibles. - by Torran - 29.04.2010, 17:52
Re: [TUT] How to add all skin's avaibles. - by -Rebel Son- - 29.04.2010, 18:43

Forum Jump:


Users browsing this thread: 1 Guest(s)