29.04.2010, 17:52
Quote:
|
Originally Posted by GforceNL
Code:
for(new s = 0; s < 299; s++)
{
new Float:X;
new Float:Y;
new Float:Z;
new Float:A;
if(IsValidSkin(s)) AddPlayerClass(s, X, Y, Z, A, -1, -1, -1, -1, -1, -1);
}
|
You replace the X, Y, Z, A with X Coord, Y Coord, Z Coord, And Angle

