28.04.2010, 19:32
public OnPlayerStateChange(playerid, newstate, oldstate)
{
if(newstate == 2)
{
new VehicleID = GetPlayerVehicleID(playerid);
if(VehicleID == Matthew_Samuel)
{
new Name[MAX_PLAYER_NAME];
GetPlayerName(playerid, Name, sizeof(Name));
if(strcmp( Name, "Matthew_Samuel")) RemovePlayerFromVehicle(playerid) && SendClientMessage(playerid, SININE, "Auto Omanik: Matthew_Samuel");
}
}
return 1;
}[/pawn]
{
if(newstate == 2)
{
new VehicleID = GetPlayerVehicleID(playerid);
if(VehicleID == Matthew_Samuel)
{
new Name[MAX_PLAYER_NAME];
GetPlayerName(playerid, Name, sizeof(Name));
if(strcmp( Name, "Matthew_Samuel")) RemovePlayerFromVehicle(playerid) && SendClientMessage(playerid, SININE, "Auto Omanik: Matthew_Samuel");
}
}
return 1;
}[/pawn]