Does somebody know an handy option to solve this bug?
#5

Quote:
Originally Posted by _❼_
Omg noes! 4.9%?! The world will end at 5.0!!!11111


ONE timer will not affect anything at all... I've seen gamemodes with many * player dependant * variables .. meaning a timer for each player; and still not have a great CPU loss. Jesus .. 4.9% is nothing dude.
Dude you don't even know were I'm talking about. Go try to help somebody else. I didn't ask for a timer. I already suggested that for myself.
I asked another way. Might somebody else know another way. Not you i see.
Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 1 Guest(s)