25.04.2010, 12:47
You cut make a variable like:
OnPlayerConnect:
then make a cmd to make it 0 and 1
0 = they wont get it 1 = they will
then on your SendClientMessageAll loop through all players with:
Код:
new msg[MAX_PLAYERS];
Код:
msg[playerid] = 1;
0 = they wont get it 1 = they will
then on your SendClientMessageAll loop through all players with:
Код:
msg[playerid] == 1