[AJUDA/HELP] Objetos movidos por KEY
#1

Olб caros colegas, analisem:
Код:
if (newkeys==KEY_SECONDARY_ATTACK)
  {
    // ===== Portгo da delegacia =====
			if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pMember] == 3)
			{
				if(PlayerToPoint(12.0,playerid,1588.216,-1638.297,15.155))
				{
					MoveObject(Portao,1598.410,-1638.307,15.169,1.5);
					GuardaPortao = playerid;
					SendClientMessage(playerid,COLOR_GREEN,"Controle remoto ativado, portгo foi aberto");
				}
				if(!PlayerToPoint(12.0,GuardaPortao,1588.216,-1638.297,15.155))
				{
				  MoveObject(Portao,1588.216,-1638.297,15.155,1.5);
				}
	    }
      // ===== Portгo da FA =====
			if(PlayerInfo[playerid][pMember] == 3)
			{
				if(PlayerToPoint(12.0,playerid,2719.8972,-2405.1828,13.633))
				{
					MoveObject(PortaoA,2720.222,-2397.524,13.633,1.5);
					GuardaPortao = playerid;
					SendClientMessage(playerid,COLOR_GREEN,"Controle remoto ativado, portгo foi aberto");
				}
				if(!PlayerToPoint(12.0,GuardaPortao,2719.8972,-2405.1828,13.633))
				{
				  MoveObject(PortaoA,2719.8972,-2405.1828,13.633,1.5);
				}
			}
			// ===== Portгo da FAB =====
			if(PlayerInfo[playerid][pMember] == 3)
			{
				if(PlayerToPoint(12.0,playerid,2720.1772,-2504.3923,13.633))
				{
					MoveObject(PortaoB,2720.261,-2495.346,13.633,1.5);
					GuardaPortao = playerid;
					SendClientMessage(playerid,COLOR_GREEN,"Controle remoto ativado, portгo foi aberto");
				}
				if(!PlayerToPoint(12.0,GuardaPortao,2720.1772,-2504.3923,13.633))
				{
				  MoveObject(PortaoB,2720.1772,-2504.3923,13.633,1.5);
				}
			}
			// ===== Portгo da FAC =====
			if(PlayerInfo[playerid][pMember] == 3)
			{
				if(PlayerToPoint(12.0,playerid,2771.0500,-2419.9607,9.600))
				{
					MoveObject(PortaoC,2771.0500,-2419.9607,3.000,1.5);
					GuardaPortao = playerid;
SendClientMessage(playerid,COLOR_GREEN,"Controle remoto ativado, portгo foi aberto");
				}
				if(!PlayerToPoint(12.0,GuardaPortao,2771.0500,-2419.9607,9.600))
				{
				  MoveObject(PortaoC,2771.0500,-2419.9607,9.600,1.5);
				}
			}
			// ===== Portгo da FAD =====
			if(PlayerInfo[playerid][pMember] == 3)
			{
				if(PlayerToPoint(12.0,playerid,2771.0500,-2458.0896,9.600))
				{
					MoveObject(PortaoD,2771.0500,-2458.0896,3.000,1.5);
					GuardaPortao = playerid;
					SendClientMessage(playerid,COLOR_GREEN,"Controle remoto ativado, portгo foi aberto");
				}
				if(!PlayerToPoint(12.0,GuardaPortao,2771.0500,-2458.0896,9.600))
				{
				  MoveObject(PortaoD,2771.0500,-2458.0896,9.600,1.5);
				}
			}
			// ===== Portгo da FAE =====
			if(PlayerInfo[playerid][pMember] == 3)
			{
				if(PlayerToPoint(12.0,playerid,2771.0500,-2496.1295,9.600))
				{
					MoveObject(PortaoE,2771.0500,-2496.1295,3.000,1.5);
					GuardaPortao = playerid;
					SendClientMessage(playerid,COLOR_GREEN,"Controle remoto ativado, portгo foi aberto");
				}
				if(!PlayerToPoint(12.0,GuardaPortao,2771.0500,-2496.1295,9.600))
				{
				  MoveObject(PortaoE,2771.0500,-2496.1295,9.600,1.5);
				}
			}
			// ===== Portгo da PoliciaFF =====
			if(PlayerInfo[playerid][pMember] == 2)
			{
				if(PlayerToPoint(12.0,playerid,320.3225,-1491.4619,21.966))
				{
					MoveObject(PortaoF,320.3225,-1491.4619,16.216,1.5);
					GuardaPortao = playerid;
					SendClientMessage(playerid,COLOR_GREEN,"Controle remoto ativado, portгo foi aberto");
				}
				if(!PlayerToPoint(12.0,GuardaPortao,320.3225,-1491.4619,21.966))
				{
				  MoveObject(PortaoF,320.3225,-1491.4619,21.966,1.5);
				}
			}
			// ===== Portгo da PoliciaFG =====
			if(PlayerInfo[playerid][pMember] == 2)
			{
				if(PlayerToPoint(12.0,playerid,284.3263,-1539.7929,21.917))
				{
					MoveObject(PortaoG,284.3263,-1539.7929,16.217,1.5);
					GuardaPortao = playerid;
					SendClientMessage(playerid,COLOR_GREEN,"Controle remoto ativado, portгo foi aberto");
				}
				if(!PlayerToPoint(12.0,GuardaPortao,284.3263,-1539.7929,21.917))
				{
				  MoveObject(PortaoG,284.3263,-1539.7929,21.917,1.5);
			}
Nгo tem nenhum erro de compilaзгo, no meu ponto de vista nгo tem erro algum! Mas no jogo nгo funciona, ja tentei mudar o KEY e atй de trocar o "new" por "old" mas tambйm nгo funcionou.
Aguardo respostas...Falow!

Editado ->
- Erro de digitaзгo
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Messages In This Thread
[AJUDA/HELP] Objetos movidos por KEY - by pawNO - 23.04.2010, 23:10
Re: [AJUDA/HELP] Objetos movidos por KEY - by ipsBruno - 23.04.2010, 23:26
Re: [AJUDA/HELP] Objetos movidos por KEY - by pawNO - 23.04.2010, 23:46

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