22.04.2010, 13:36
Try this :
Quote:
public OnPlayerSpawn(playerid) { if(PlayerInfo[playerid][Level] == 1) { SetPlayerColor(playerid,YourColor); } else if(PlayerInfo[playerid][Level] == 2) { SetPlayerColor(playerid,YourColor); } else if(PlayerInfo[playerid][Level] == 3) { SetPlayerColor(playerid,YourColor); } else if(PlayerInfo[playerid][Level] == 4) { SetPlayerColor(playerid,YourColor); } else if(PlayerInfo[playerid][Level] == 5) { SetPlayerColor(playerid,YourColor); } else if(PlayerInfo[playerid][Level] == 6) { SetPlayerColor(playerid,YourColor); } else if(PlayerInfo[playerid][Level] == 7) { SetPlayerColor(playerid,YourColor); } else if(PlayerInfo[playerid][Level] == ![]() ![]() ![]() { SetPlayerColor(playerid,YourColor); } else if(PlayerInfo[playerid][Level] == 9) { SetPlayerColor(playerid,YourColor); } else if(PlayerInfo[playerid][Level] == 10) { SetPlayerColor(playerid,YourColor); } else { SetPlayerColor(playerid,Civilplayercolor); } return 1; } |